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Contents.Gameplay Operation Flashpoint: Red River is a. The player has the choice of playing the campaign co-operatively. However, the game does not feature competitive multiplayer.
The game does not feature a mission editor. The player will be able to choose between four classes of Marines; rifleman, grenadier, scout, and automatic rifleman, each with their own weapons and abilities. The player will gain experience during gameplay, which can be used to unlock weapons, attachments. For example, a scout could acquire an enhancement that will reduce the amount of bullet drop. The game's director Sion Lenton said 'Operation Flashpoint: Red River is being built around four player co-op online play, complete with a strong narrative, new enemies and combat scenarios to deliver gameplay that immerses players in the reality of war like never before.'
The enemies will be able to kill the player with a single shot. The single player campaign will be divided into three distinct acts.The game uses a video camera style feedback in the game for the action. With shots near the player getting dirt in the players vision similar to a lens would, and damage scrambling the screen, along with losing stamina causes parts of the screen to scramble and freeze in some places until the player rests.Plot The player assumes control of 'Outlaw 2 Bravo', a during a fictional conflict in in 2013.A group known as the launches attacks on a U.S. (FOB) in, prompting the United States to launch Operation Enduring Shield, invading western Tajikistan to wipe out the threat.
Outlaw platoon is tasked with capturing several villages and an airfield, along with defusing and taking several insurgent positions. The unit is then tasked with securing and repairing a, while at the same time reinforcing Forward Operating Base Viper, located close by.Outlaw is ordered to quell the remaining insurgents located in a stronghold. After reaching the stronghold, the intervenes, having invaded eastern Tajikistan in retaliation for the ETIM massacring Chinese athletes during the in. Outlaw is ordered to slow the PLA advance while other Marines are evacuated to a secondary FOB. After Outlaw reaches the FOB, it is attacked by a PLA division. After a fierce battle, Outlaw barely escapes from the FOB, with their commanding officer telling them that they are the only unit who made it out.The remaining marines conduct a against the PLA.
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First, they ambush and destroy a PLA supply convoy in order to cripple the PLA. After that, the members of Outlaw learn that in order to halt the PLA advance in western Tajikistan, the remaining Marines need to prevent a set of bridges from falling in the PLA's hands. Even though they are heavily outnumbered, the Marines manage to hold out long enough for reinforcements to arrive from Afghanistan.After the fight at the bridges the Marines start pushing the PLA back. They fight through PLA defenses and towns to secure an old fortress and establish a new FOB there. In order to have air support for the last battle, Outlaw attacks PLA at an old. After knocking out the SAMs, Outlaw launches an attack on a town in the middle of the battle.
After pushing through the town, with support from, Outlaw holds off a massive PLA counterattack with help from artillery and aircraft. In the end, the U.S. Marines push the PLA back across the border, into China.Reception ReceptionAggregate scoresAggregatorScorePC: 67.20%Xbox: 69.60%PS3: 67.67%PC: 67Xbox: 69PS3: 67Review scoresPublicationScore75VideoGamer.com70Strategy Informer8045The game has received mixed reviews. Strategy Informer stated that the game 'fills in a niche between fast-paced action games and hyper-realistic military simulators'. VideoGamer.com says the campaign is of far higher quality than in its predecessor, Dragon Rising. IGN was disappointed in player movement being locked to only a very small section of the wide-open terrain.
Criticized the poor artificial intelligence of players' team mates and overly-macho voice acting. 'Red River takes all the things the Flashpoint name is associated with – creative, emergent destruction and go-anywhere realism – and lets them wash away.' GameZone gave the game a 7.5 out of 10, stating 'Operation Flashpoint: Red River isn’t your typical shooter. You’re not going to be a gunslinger, running into a compound to take out a horde of enemies like a one-man wolf pack. It’s a slower, more tactical, squad-based shooter that relies on teamwork, strategy, and finesse.' The game was to be the last of the Operation Flashpoint franchise, as Codemasters began to focus almost solely on racing games stating 'As Codemasters looks to take greater leadership in the racing category, the company is proposing a studio structure that adds resource and strengthens our best-in-class racing teams.” References. Guy Cocker (6 August 2010).
Archived from on 16 July 2012. Retrieved 9 August 2010. 27 August 2010.
Archived from on 16 July 2012. Retrieved 27 August 2010.
Stephany Nunneley (5 August 2010). Retrieved 9 August 2010. Brian Leahy (23 November 2010). Retrieved 24 November 2010. Tom Pakinkis (6 August 2010).
Retrieved 9 August 2010. Words: Ryan Hodge, GamesRadar US (6 August 2010). Retrieved 10 August 2010.
Simon Priest (6 August 2010). Strategy Informer. Archived from on 16 July 2012. Retrieved 10 August 2010.
Martin Robinson (5 August 2010). Retrieved 9 August 2010.
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^ Retrieved 2011-05-02. ^. Retrieved 2011-05-02.External links.